OF VIDEO GAMES AND VIRTUAL ART

This exhibition foregrounded the fascination of two renowned Swiss artists Nathalie Novarina - Marcel Croubalian , with the relationship of human beings to video games and virtual reality.



4 P.M. TO ADOPT.   1998

Four Plastic Life Size Dolls
Two Video Monitors with Sound
Looped

Four Plastic life-size Play Mobil figures available for adoption by angelic adults missing childhood. Much more than digital inspiration, these surely beings are emotional prosthesis.
HYBRID SYSTEMS, 2002

Single Channel Digital Animation
4 Minutes
Looped

Through the pot hole of a hermetically sealed room, discover a cybernetic organism which reproduces itself infintely , contained within a space that limits its potential for harm.
ED.   2000

Touch Screen Installation
Interactive CD-Rom with Sound

Reach out and touch ED ( Empathetic & Digital ), a small numeric animal living in a computer with a tactile screen. The more it is touched , the more it responds
MENTAL FITNESS, 2000

Single Channel 3-D Digital Animation with Sound
Viewed with Video Spectacles
Looped

An endless race in a hygenic , alienated, proto-video game that tests your limits
FEEL HUMAN. 1999

Single Channel Digital Animation with Sound
4 minutes 30 seconds
Looped

Anonymous characters appear and transform into angels and then disappear again into the black screen
MENTAL SURGERY PROJECT, 1999

Single Channel Digital Animation with Sound
2 minutes 30 Seconds
Looped

Experimental individual therapy for the viewer. Unlimited power to regulate the thirst for knowledge, sexual appetite, the need for communication......

HAPPINESS SAMPLE SECTION 2001

Single Channel Digital Animation with Sound
4 minutes 30 seconds
Looped

After interviewing a wide spectrum of people, a computerised digital model, a sociologically perfect being is created. Can a single individual personify the idea of happiness ?
WATER RACE

Computer Game

Switzerland's only commercial video game . Water Race is an international offshore boat racing championship. 9 real-time animated 3-D characters, many challenging circuits and sound track are just some of the thrills.


HAPPINESS SAMPLE SECTION. 2001
ED.   2000
HYBRID SECTION.   2001

 
HAPPINESS SAMPLE SECTION. 2001